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Модератор форума: Manoichi, Ronnie  
Mugen Tournament Update July 2 2011
Дата: Четверг, 12.04.2012, 20:33 | Сообщение # 1

If you don't know about this program, it is a frontend for mugen that adds more functionality. Currently there is only a tournament mode, but more modes are coming soon.

For those you who do know about it, I have made some major updates, keep reading to find out more.

.NET Framework Version 4.0 (You should have this if you keep up with windows updates, if not download it)
First let me e-stroke of VirtuallTek's penis. The guy helped me out big time by making a little exe that extracts sff sprites and animations. Because of this, you no longer have to add the images manually. You can still change them though if you do have something custom.

VirtuallTek's program
Portraits on the right side now face left
Removed the 4 buttons and now we have a keyboard control menu similar to Mugen
Setup screen that will check if your characters are working and if their name is correct
Made the names dislplayed bigger so you can actually read most of them now.
Added a smaller tournament that is optional for large screen resolutions and is the default for those of you using hardware from the early 90s.
Program now reads your round setting. If you have rounds set to 1, 2, or 3 that is now how many wins you will need and the program knows who won.
The name is played is now name, not display name.

Bug fixes: Iced strange esc button thing was found and fixed I hope.
The occasional not knowing who won, should now be fixed.

How does it work?
Download and unzip the program.
Put your copy of mugen, including the "Mugen" directory in the release folder. The path to mugen would be release/mugen/mugen.exe. If you don't a dialog box calling you a moron will pop up.
Click on the Mugen Tournament exe file and a very lame (Future update) menu screen will appear and have two buttons "Start" and "Setup"
Click "Setup" and a new menu will appear.
Click check fighters. In the list box the program will tell you which characters are working. If a character does not match its folder it will tell you, if it isn't in the select.def it will tell you, and if you have excluded the character it will tell you. It also displays the name of the character so you can fix it if there is a problem.
Now click setup fighter, and VirtuallTek's program will extract sprites and Animations for your character. Right now, only the portraits are being used, but more will be used in a future update.
Now click back and then click start.
If you are using old hardware you will be taken to the game.
If you are using a large resolution, the buttons will change and give you the option of running big tournament or large tournament.
Use the arrow keys and enter key to select the game mode for each of your fights.

The program automatically finds your characters and stages. If there is a character or stage you do not want used, you can add their names to excludefighter.txt. That file is found in the TMfiles directory.
Most image and sound resources are available in TMFile and TMimages. The gif can be animated if you choose so. For animated character portraits, you need to change the file created by Setupfighter which is found in your character's folder.
Дата: Четверг, 12.04.2012, 20:59 | Сообщение # 2
можно ссылку на сайт разработчика?
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